Jolt: Fully Charged is a delight. With its upbeat music, bright color palette, and simple and easy to remember controls, the demo really worked well to show what's to come. While I feel it could use a little polish in some areas, and gamepad support, I definitely like what you've made so far and am curious what the full game will be like whenever it's released.
Good job on this, devs. You made a fun thing and I hope it does well.
Thank you so much for your let's play of our demo! We loved what we saw and we are planning to take the time to help refine the game to help players better understand the mechanics as well as fine tweak some things. The lead director and myself (the PR manager) was watching your let's play and were fine-tuning it as we speak.
We cannot thank you enough for taking the time to provide your feedback. If at all possible, the members at Darkera Studios are curious as to if it would be alright if we shared your let's play video across our social media platforms as well as a link to your channel? We're looking for any avenues we can to help increase the outreach of our game as well as improve the final product, which includes supporting content creators wherever we can.
Please let us know as soon as possible, we want to help you as you have helped us!
We would love it if you shared the video and our channel on your social media. Also we are happy you enjoyed the video and that we could help you refine your game. We wish you the best of luck for your game to become successful and even though it's just a demo it's really promising.
Really an enjoyable game. Good job in creating the 16-bit look, with maybe a slight improvement in resolution for bigger screens. The sounds are great too with the quality music, sound effects and even the occasional lo-fi speech sample. Playing the game is nice, it's easy to learn the basics, but as usual, you have to learn it well to get farther.
I'd love to invite this game to our contest, the Game Development World Championship!
We would love to hear more about the Game Development World Championship! We're looking any avenues we can to give exposure to our game. If possible, would you be willing to email us the details and how we may submit the game to the contest?
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Jolt: Fully Charged is a delight. With its upbeat music, bright color palette, and simple and easy to remember controls, the demo really worked well to show what's to come. While I feel it could use a little polish in some areas, and gamepad support, I definitely like what you've made so far and am curious what the full game will be like whenever it's released.
Good job on this, devs. You made a fun thing and I hope it does well.Thank you!
Made a video
Dear Spudcats,
Thank you so much for your let's play of our demo! We loved what we saw and we are planning to take the time to help refine the game to help players better understand the mechanics as well as fine tweak some things. The lead director and myself (the PR manager) was watching your let's play and were fine-tuning it as we speak.
We cannot thank you enough for taking the time to provide your feedback. If at all possible, the members at Darkera Studios are curious as to if it would be alright if we shared your let's play video across our social media platforms as well as a link to your channel? We're looking for any avenues we can to help increase the outreach of our game as well as improve the final product, which includes supporting content creators wherever we can.
Please let us know as soon as possible, we want to help you as you have helped us!
Either way, you have our thanks.
Sincerely, Darkera Studios
We would love it if you shared the video and our channel on your social media. Also we are happy you enjoyed the video and that we could help you refine your game. We wish you the best of luck for your game to become successful and even though it's just a demo it's really promising.
Really an enjoyable game. Good job in creating the 16-bit look, with maybe a slight improvement in resolution for bigger screens. The sounds are great too with the quality music, sound effects and even the occasional lo-fi speech sample. Playing the game is nice, it's easy to learn the basics, but as usual, you have to learn it well to get farther.
I'd love to invite this game to our contest, the Game Development World Championship!
Hello there!
We would love to hear more about the Game Development World Championship! We're looking any avenues we can to give exposure to our game. If possible, would you be willing to email us the details and how we may submit the game to the contest?
Okay, I used the form that I found on your home page, I think those work via email.