Jolt: Fully Charged Version 1.1 is Ready to Rock!
Hello, automatons! I hope you haven't dozed off on your race against Professor Ohm, because we've got some wonderful news coming your way!
Thanks to the feedback and glitch reports provided by players like you, we were able to fine-tune some of the more irritating glitches in Jolt, along with the addition of a much-requested feature since our launch:
Introducing save slots!
Upon starting up a new game, the player will be able to select one of 3 slots before they begin their adventure. Each save slot stores the number of lives, continues, health powerups, and the current level of whatever play-through the player might be on. It should be noted, however, that the game will only save progress on the first act of every stage, meaning quitting in act 2 means doing act 1 again! When choosing which character to play as, it's important to have these features available for every player.
Wait, did we just say "which character"?
You might notice that the menu has been updated to accommodate the new features of the game, including multiple characters. Upon clearing the game, the player will unlock Extra Mode where they play as any of the characters they have unlocked, with the ability to choose a save slot for each. When you get there, you might notice that one character is listed as 'coming soon'. Wonder what that means? Well stay tuned and you'll find out!
In the meantime, that's all for this update. Thank you all very much for your support and feedback.
Sincerely,
Darkera Studios
Files
Get Jolt: Fully Charged
Jolt: Fully Charged
Save the world from calamity in this love letter to 16-bit era gaming!
Status | Released |
Author | Darkera Studios |
Genre | Platformer, Action |
Tags | 16-bit, 2D, Futuristic, GameMaker, Multiple Endings, Pixel Art, Retro, Side Scroller, Singleplayer |
Languages | English |
Accessibility | Subtitles |
More posts
- Hiatus Over and Back to Work for Joule Mode!Mar 18, 2019
- Joule Takes Flight In Next Jolt: Fully Charged Update + Controller SupportDec 17, 2018
- Bugfixes and More Content Coming Soon!Nov 13, 2018
Leave a comment
Log in with itch.io to leave a comment.